


Registered in the United States Patent and Trademark Office.Īll original designs are copyright © Paramount Pictures. Star Trek, Star Trek: The Next Generation, Star Trek: Deep Space Nine, Star Trek: VoyagerĪnd related properties are Registered Trademarks of Paramount Pictures THIS MODEL(S) IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY Activision TM & (C) INTERPLAY & PARAMOUNT PICTURES. The modding community for the inspiration Thanks to CG for the idea of burst phasers Beta testing of original Galaxy model by starforce2 Thanks to Rick Knox (a.k.a - pneumonic81) for allowing the original textures to be modified This ship will NOT replace any ship installed.Ģ.Use Bridge Commander Mod Packager import the ship. If asked to overwrite files, click yes to all.

This will give the Yamato the same weapons as the Galaxy.ġ.Unzip contents into a new folder and copy the 'Data', 'Scripts' & 'sfx' folders into your Bridge Commander root directory.

Don't forget to delete the Yamato.pyc file if you do this!! Open the new py file and change the following from:Ĭ:\Program Files\Activision\Star Trek Bridge Commander\scripts\ships\Hardpoints\Galaxy.pyĬ:\Program Files\Activision\Star Trek Bridge Commander\scripts\ships\Hardpoints\Yamato.pyģ. Simply copy & rename the Galaxy.py file (located in "Scripts/Ships/Hardpoints")to Yamato.py.Ģ. (Some may feel that the phasers recharge too quickly, if this is the case,ġ. Phasers modified to burst phasers with new sound effect. Specular maps are for Enterprise-D but do affect textures. The lods are for High only, illumination included
